"They laughed at me at the bus stop in front of The Academy..."
Want to design and produce a high quality video game with absolutely no technical knowledge about how to do it? No problem.
Follow along as one man teaches himself (almost) every aspect of video game design from scratch and eventually produces a playable 3d game demo.
Sunday, March 15, 2009
Yataa!! Meet Andros, the Androgynous Base Mesh.
Ok, here are the pictures of Andros, the Androgynous Base Mesh. This is a unisex mesh, from which I can make male or female characters- which is why it looks so bizarre. The important part is that whichever I need, I have the vertices for. I just have to move them around. I ended up taking my hand-built mesh and sculpting, altering, and further developing it, rather than sculpting the whole thing from scratch. I threw this chrome texture on it hoping it will give you an idea of its flow.
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2009
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March
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- Name change...
- Deandra's 'Costume' complete for now.
- Back to work.
- Deandra- I went a different way.
- Unity Game Engine now in version 2.5
- Thraxian pilot update-Deandra.
- Feeling run down tonight...
- Compared to this stuff, a video game should be a p...
- WHALES... IN... SPAAACE!
- The Astral Talon
- A bit about the way I work...
- Time to redo the other ship...
- Yataa!! Meet Andros, the Androgynous Base Mesh.
- Live and learn...
- Another update...
- Quick Update
- Pictures, as promised.
- Introducing "Mystic Space".
- Another Indy Video Game company.
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March
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