




Ok, here are the pictures of Andros, the Androgynous Base Mesh. This is a unisex mesh, from which I can make male or female characters- which is why it looks so bizarre. The important part is that whichever I need, I have the vertices for. I just have to move them around. I ended up taking my hand-built mesh and sculpting, altering, and further developing it, rather than sculpting the whole thing from scratch. I threw this chrome texture on it hoping it will give you an idea of its flow.
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